Time Man

by Kolm Kilu Leival

About the Game

Game about how you can influence the future with past actions

Scores

Theme
avg
Enjoyment
avg
Aesthetics
avg
Innovation
avg
Bonus
avg
Overall
avg

Voter Comments

The intent of the theme is there but got stuck in the first level
This seems like a good interpretation
The future and past is present in the game
I like the idea
* Like the mechanics centrica approach to the theme
I guess you could consider this time travel? Felt more like teleporting with extra steps instead, though.
I couldn't play the game
???
It seems broken. Nothing seems to work as intended.
I liked how the game just threw me into a "open air" tutorial but it seems like that was due to time constraints
I get the general idea, but there seem to be some issues with interacting with objects. I couldn't get the key in the first place, because it fell somewhere in the third level, which was confusing. Also once you clicked menu, then there was no way to get back to the game.
I couldn't really tell whether I was in the past or future. Also, interaction with E didn't seem to work. Nudging the rock in the right place took a long time. Also, I could not tell what I was supposed to do.
It was okay, but the puzzles we're not well understandable at first and often times the changes didn't happen. The fist level with stone wasn't understandable right away. that items can change on top of the triggers
Controls could be better, especially aiming with the mouse (there's a weird delay, max aiming speed is capped) Also wasn't able to get past the first level, even though I was properly on the pressure plates in the past and the future
don't get iiiiiit
If it gets a bit work it could really be something cool fr
I have no idea what I am supposed to do, I am just pressing buttons and moving. The rock in the start cant be interacted with? After progressing I have no idea how to process after the second scene
* Kind of hard to interact with the physics rock * Ran out of time around the key puzzle * There are indeed bugs
things move really slow, didnt get the point of the game, want more action
The controls felt weird.
I couldn't play the game
rock moving was really bad. what was I even supposed to do, no settings!!!
For the pro jam this does not cut it
Nothing too special, but it looks okay.
There wasn't any music or sounds in the game. The lowpoly models were okay
did not hear any sounds, basic art assets, looks empty
Textures need some work, also got jumpscared when the box crumbled under my feet xD
IF it had story then it would have been much better
* Very little audio (no BG or movement sounds)
No audio, as it was quite hard to understand what to do, audio effects could have given some clues. Nice and simple visuals.
It looks uninspired and boring.
No audio :(
I couldn't play the game
Idea was interesting and had a working implementation it seems ,the tutorial was a nice touch
Really good idea, would actually play it more.
looks like roblox
I managed to get the "stairs" to get up first time, but when I tried again, I realised - I have no idea how this game works :D
Seems like it's a 3D platformer with poor controls.
I couldn't play the game
Good idea, but after the 2 stage I got stuck cus the key went missing
As confusing as time physics
the effort put ion the 3D graphics
If I would have figured out how to play...maybe would have been a nice game.
I couldn't play the game