Last of them

by Ruutruudustajad

About the Game

Ecologist Martin, after reaching an alarming conclusion, goes on a mission to deal with the problems himself. Control Martin to get past the guards and save the animals to collect them together to a safe space.

Art and music are made by ourselves. SFX are taken from freesound.

Made with Godot.

Controls:

WASD: move

Cursor: position camera

If you wish to access later levels without completing the earlier ones, you can use developer mode by pressing “p” in the Main menu.

Scores

Theme
avg
Enjoyment
avg
Aesthetics
avg
Innovation
avg
Bonus
avg
Overall
avg

Voter Comments

Fits into the theme, I like the consciousness of the topic of the game.
couldnt fit on my screen
level design was too hard
why gun if no use gun
so hard and frustrating, no difficulty creep at all. just impossible
Neat design choices!
backstory
make it so that it fits on all screens
intro was well done
I felt that the intro was a bit too long and after that it was just a black screen :(
The character feels great to control and I like the 2D light occlusion
I enjoyed the narrative and story of the game and the black and white aesthetic. Dying is a bit abrupt.
Cool storyline.
loved the focus on introductory lore and the music!! very well made game